Realistic ballistics and cannon performance of the period. Every cannonball is tracked in the air and after it hits the target. One shot can hit the stern, damage the rudder, then hit the cannon carriage, injure crew, ricochet from the floor and hit the opposite side. Listing and wind affects the shooting distance and will require change of tactics.
Weapons: All major types of naval artillery are implemented: from long guns to carronades, and mortars (of course limited by the ship role and its hull). Fort and land batteries provide support during port battles. You can also turn your ship into a brander by using special fittings.
Naval action has probably the best representation of the age of sail combat mechanics.
Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, cargo, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of the age of sail sailing are possible.
Damage model: Leaks, splinters, loose cannons, demasting, raking, fires and all other hazards possible in that era. Damaged ship fittings and modules will change behavior of the ship.
Breathtaking open world based on 18th century historical maps gives you an opportunity to explore the 18th Century Caribbean. More than 365 historical ports based on their real locations are scattered across the map. Map is enormous - you cannot see another shore of lake Maracaibo.
Water depth is important and there are large areas available only to light ships. If you are not interested in sailing heavy frigates or ships of the line you can move out to Bahamas’ sand banks and only sail your favorite brig without fear encountering a heavy ship of the line.
Buy trading goods at low prices, haul them to distant places for high profits. Board ships and sell them and their cargo at nearby ports. Use shallow waters at your advantage to escape from larger ships.
Ship construction requires resources that have to be captured and protected from enemies. Every port has its own supply and demand patterns providing the trading opportunities for the players. You can build any ship in the game the way you want it: tweaking it's battle and sailing performance during construction. Invest in clan controlled ports to turn them into ship building centers, fortified harbors or industrial hubs.
Fight on the War Server: Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships. Conquer and defend ports to gain access to key resources. Open trading outposts and levy taxes in the ports governed by your clan.
Relax on Peace Server - All nations are at peace and players cannot attack each other in Peace servers. There are no port battles and conquest, piracy or privateering. All ships can be captured from the NPCs. Peace servers are perfect for friendly peaceful gameplay.
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.